1.6 The Good Man One of the crucial points in the way the military operates, both in this universe and in the real world, is their primary duty is to protect themselves. After all, you can’t establish command and control of a situation without a show of force, and the best way to perpetuate that force is to not die at the hands of some blood-drooling cannibal corpse. You can’t protect others when you can’t protect yourself, and when you have outside actors bringing 2000 hungry zombies to the gates, there’s going to be a struggle to even survive, let alone evacuate any of the innocent people thrown in various holding cells in the gym. That’s a crucial part of the plan to rescue Nick from the hands of the Guard. In order to get through the gates, you have to distract the people manning the gates, and since Daniel Salazar knows where he can get a huge mob of distracting zombies, he’s going to use them. It’s like a reverse Carol from last season’s first episode. She walks among the zombies of the herd, while Daniel warns the soldiers ahead of time and then scuttles off to the break-in point after luring the walkers in the right direction. Both methods are very effective, and this particular moment serves as the big blow-off that fans have been waiting for. I understand all the complaints about the show’s approach to the collapse of the world; it’s being told through a micro filter of one extended family and their experiences, rather than giving viewers something more macro in scope, like via the military or political system. I think we all want massive crowds and screaming and chaos, but I also think that’d get pretty old pretty quickly, or at least way too expensive for a television series on a cable network. There’s another season next year, and as we’ve heard before, all the military presence is evacuating to Edwards Air Force Base (and there are plenty of other massive bases in the area). Given the way the military has been behaving while seeing to their own interests, that’s going to create a lot of problems for folks like Strand. Dave Erickson and Robert Kirkman (who wrote tonight’s episode) have focused on characters, perhaps more than they did on the original series. There are already more interesting survivors, like Salazar and Strand, than there were in The Walking Dead‘s original short season, and we’ve yet to see any blatantly “I’m a bad guy” characters in the Merle Dixon mold. The cast is very solid as far as acting ability goes, and barring any major shake-ups, I can see Fear The Walking Dead becoming as good as The Walking Dead once we begin to really get interested in the survivors. Given that The Walking Dead loves to find static locations, maybe Fear can actually make use of Strand’s lovely boat out in the harbour and take us for a seaside tour of post-apocalyptic California? Water won’t be a concern since a boat like that would have a desalination plant on board, but stopping to pick up food and making fuel runs are always a good source of drama, and if he’s on a boat, you know other people have taken to the water as well, so maybe the survivors run into some Waterworld pirates next year. That could be a good twist on the formula; rather than scrounging around on land, you take your good night’s sleep and your water supply with you. That would allow Fear The Walking Dead to stand on its own two legs (flippers?) and differentiate itself from the progenitor programme as the seasons catch up to the point where Rick rolls out of his hospital bed. Read Ron’s review of the previous episode, Cobalt, here. US Correspondent Ron Hogan would love to see some zombie pirate ships on next season of Fear the Walking Dead. They can’t spend the whole time on a boat, but a little maritime action might be a fun change of pace. Find more by Ron daily at Shaktronics and PopFi. Follow our Twitter feed for faster news and bad jokes right here. And be our Facebook chum here.