Story Gameplay The first few Chapters, as the game is gone through and narrated much like a detective novel, are a bit story heavy, giving you plenty of chance to gather background information. This does lead to a couple of instances of at least a minute or two of sitting there watching and having little or no control over anything, not even the camera. If it were up to me, I probably would have added the camera control, even if limited, to have the player able to do something while the story unfolds. That being said, once the first couple of chapters are gotten through, the action and the amount of control both increase to nice, heavy levels. The bullet-time system is as sharp as ever.There are a few weapons to choose from, though nothing you can really keep or customize. Graphics The graphics are nice. Everything is crisp, the environment is detailed and there are literally tons of things you can break, shoot through, knock over, etc. Unless the glass happens to be bulletproof, you can break it or shoot through it. You can also shoot through planks of wood and certain other surfaces depending on your current weapon. The people were fairly detailed and the movie sequences even more so. The vocal talent is as good as ever, and the weapons sounded weapon-like, which is always good. The game also had lyrical music, not just music in the background, depending on the environment. There will be radios playing music, there is a chapter inside an airport that had a song I actually wondered enough about to want to look up and buy online and there’s even a DJ at a street party at one point. All in all, the music was good (though I’m not a fan of a lot of rap or reggaeton, those who are will enjoy it) and the orchestral music behind the scenes was excellent at keeping the tone. When it comes to the subtitles (which I guess fall under sound), I did notice a couple of discrepancies. Some of the dialogue didn’t match the subtitles and I seem to recall a couple of typos. Nothing majorly wrong though. Replayability For me, I don’t know how often I would replay it, but only because I was dying a lot. I guess it depends on whether I’m looking to challenge myself on a higher difficulty or not. It didn’t help that the third-person forced view was a huge change from the first-person shooters I’ve been writing about all month, so I might just be wishing for the change-of-perspective button to switch back and forth (I personally love when games give us that option). I know that I’ll get in the mood to play the whole series through later on, though. For lovers of Max Payne in general, you’ll definitely want to replay it. My advice? Have a little talk with Max, see if he’ll switch to Coffee. Scores: Story: 9/10 Graphics: 8/10 Sound: 9/10 Total Score: 8.2 / 10